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Lovely interface work! Wishing the game wasn't so easy or would at least introduce new concepts a lot faster. 30+ levels in and am still able to solve the level without even having the think. Also it would be nice to have an in game quit option, because there's no way to quit while in fullscreen mode.

DirectX 11? Really?

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I used Unity to build Nodoku, so I don't have that kind of control over what external tech it uses. Are you trying to run the game under WINE? I can see if I can make a Linux build so you don't have to!

EDIT: Linux build uploaded!